Table of Content
Chapter 1. Executive Summary
Chapter 2. Scope Of The Study
2.1. Market Definition
2.2. Scope Of The Study
2.2.1. Objectives of Report
2.2.2. Limitations
2.3. Market Structure
Chapter 3. Evolve BI Methodology
Chapter 4. Market Insights and Trends
4.1. Supply/ Value Chain Analysis
4.1.1. Raw Material Providers
4.1.2. Manufacturing Process
4.1.3. Distributors/Retailers
4.1.4. End Users
4.2. Porter’s Five Forces Analysis
4.2.1. Threat Of New Entrants
4.2.2. Bargaining Power Of Buyers
4.2.3. Bargaining Power Of Suppliers
4.2.4. Threat Of Substitutes
4.2.5. Industry Rivalry
4.3. Technology Overview
4.4. Macro factor
4.5. Micro Factor
Chapter 5. Market Dynamics
5.1. Introduction
5.2. DROC Analysis
5.2.1. Drivers
5.2.2. Restraints
5.2.3. Opportunities
5.2.4. Challenges
5.3. Patent Analysis
5.4. Industry Roadmap
5.5. Parent/Peer Market Analysis
Chapter 6. Global FECs Market, By Age Group
6.1. Introduction
6.2. 0-8 Years
6.3. 9-12 Years
6.4. 13-19 Years
6.5. 19-25 Years
6.6. 25+ Years
Chapter 7. Global FECs Market, By Facility Size
7.1. Introduction
7.2. Up to 5,000 sq. ft.
7.3. 5,001 to 10,000 sq. ft.
7.4. 10,001 to 20,000 sq. ft.
7.5. 0.5 to 1 acres
7.6. 1 to 10 acres
7.7. 10 to 30 acres
7.8. Over 30 acres
Chapter 8. Global FECs Market, By Revenue Stream
8.1. Introduction
8.2. Entry Fees & Ticket Sales
8.3. Food & Beverages
8.4. Merchandising
8.5. Advertisement
8.6. Others
Chapter 9. Global FECs Market, By Facility Type
9.1. Introduction
9.2. Children Entertainment Centers (CECs)
9.3. Children Edutainment Centers (CEDCs)
9.4. Adult Entertainment Centers (AECs)
9.5. Location-Based VR Entertainment Centers (LBECs)
Chapter 10. Global FECs Market, By Entertainment Type
10.1. Introduction
10.2. Arcade Studios
10.3. AR and VR gaming Zones
10.4. Physical Play Activities
10.5. Skill/Competition Games
10.6. Others
Chapter 11. Global FECs Market, By Region
11.1. Introduction
11.2. North America
11.2.1. Introduction
11.2.2. Driving Factors, Opportunity Analyzed and Key Trends
11.2.3. Market Size and Forecast, By Country, 2020 - 2026
11.2.4. Market Size and Forecast, By Age Group, 2020 - 2026
11.2.5. Market Size and Forecast, By Facility Size, 2020 - 2026
11.2.6. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.2.7. Market Size and Forecast, By Facility Type, 2020 – 2026
11.2.8. Market Size and Forecast, By Entertainment Type, 2020 – 2026
11.2.9. US
11.2.9.1. Introduction
11.2.9.2. Driving Factors, Opportunity Analyzed and Key Trends
11.2.9.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.2.9.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.2.9.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.2.9.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.2.9.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.2.10. Canada
11.2.10.1. Introduction
11.2.10.2. Driving Factors, Opportunity Analyzed and Key Trends
11.2.10.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.2.10.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.2.10.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.2.10.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.2.10.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.3. Europe
11.3.1. Introduction
11.3.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.3. Market Size and Forecast, By Country, 2020 - 2026
11.3.4. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.5. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.6. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.7. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.8. Market Size and Forecast, By Entertainment Type, 2020 – 2026
11.3.9. Germany
11.3.9.1. Introduction
11.3.9.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.9.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.9.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.9.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.9.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.9.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.3.10. France
11.3.10.1. Introduction
11.3.10.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.10.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.10.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.10.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.10.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.10.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.3.11. UK
11.3.11.1. Introduction
11.3.11.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.11.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.11.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.11.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.11.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.11.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.3.12. Nordic Region
11.3.12.1. Introduction
11.3.12.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.12.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.12.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.12.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.12.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.12.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.3.13. Rest Of Europe
11.3.13.1. Introduction
11.3.13.2. Driving Factors, Opportunity Analyzed and Key Trends
11.3.13.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.3.13.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.3.13.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.3.13.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.3.13.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4. Asia-Pacific
11.4.1. Introduction
11.4.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.3. Market Size and Forecast, By Country, 2020 - 2026
11.4.4. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.5. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.6. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.7. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.8. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4.9. China
11.4.9.1. Introduction
11.4.9.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.9.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.9.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.9.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.9.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.9.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4.10. India
11.4.10.1. Introduction
11.4.10.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.10.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.10.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.10.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.10.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.10.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4.11. Japan
11.4.11.1. Introduction
11.4.11.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.11.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.11.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.11.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.11.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.11.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4.12. South Korea
11.4.12.1. Introduction
11.4.12.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.12.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.12.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.12.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.12.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.12.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.4.13. Rest Of Asia-Pacific
11.4.13.1. Introduction
11.4.13.2. Driving Factors, Opportunity Analyzed and Key Trends
11.4.13.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.4.13.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.4.13.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.4.13.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.4.13.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
11.5. Rest Of The World (RoW)
11.5.1. Introduction
11.5.2. Driving Factors, Opportunity Analyzed and Key Trends
11.5.3. Market Size and Forecast, By Age Group, 2020 - 2026
11.5.4. Market Size and Forecast, By Facility Size, 2020 - 2026
11.5.5. Market Size and Forecast, By Revenue Stream, 2020 - 2026
11.5.6. Market Size and Forecast, By Facility Type, 2020 – 2026
11.5.7. Market Size and Forecast, By Entertainment Type, 2020 - 2026
Chapter 12. Company Landscape
12.1. Introduction
12.2. Vendor Share Analysis
12.3. Key Development Analysis
12.4. Competitor Dashboard
Chapter 13. Company Profiles
13.1. The Walt Disney Company
13.1.1. Business Overview
13.1.2. Financial Analysis
13.1.2.1. Financial – Existing/Funding
13.1.3. Product Portfolio
13.1.4. Recent Development and Strategies Adopted
13.1.5. SWOT Analysis
13.2. FunCity
13.2.1. Business Overview
13.2.2. Financial Analysis
13.2.2.1. Financial – Existing/Funding
13.2.3. Product Portfolio
13.2.4. Recent Development and Strategies Adopted
13.2.5. SWOT Analysis
13.3. Smaaash Entertainment Pvt. Ltd.
13.3.1. Business Overview
13.3.2. Financial Analysis
13.3.2.1. Financial – Existing/Funding
13.3.3. Product Portfolio
13.3.4. Recent Development and Strategies Adopted
13.3.5. SWOT Analysis
13.4. CEC Entertainment, Inc.
13.4.1. Business Overview
13.4.2. Financial Analysis
13.4.2.1. Financial – Existing/Funding
13.4.3. Product Portfolio
13.4.4. Recent Development and Strategies Adopted
13.4.5. SWOT Analysis
13.5. Dave & Buster’s
13.5.1. Business Overview
13.5.2. Financial Analysis
13.5.2.1. Financial – Existing/Funding
13.5.3. Product Portfolio
13.5.4. Recent Development and Strategies Adopted
13.5.5. SWOT Analysis
13.6. KidZania
13.6.1. Business Overview
13.6.2. Financial Analysis
13.6.2.1. Financial – Existing/Funding
13.6.3. Product Portfolio
13.6.4. Recent Development and Strategies Adopted
13.6.5. SWOT Analysis
13.7. Cinergy Entertainment
13.7.1. Business Overview
13.7.2. Financial Analysis
13.7.2.1. Financial – Existing/Funding
13.7.3. Product Portfolio
13.7.4. Recent Development and Strategies Adopted
13.7.5. SWOT Analysis
13.8. Scene 75 Entertainment Centers
13.8.1. Business Overview
13.8.2. Financial Analysis
13.8.2.1. Financial – Existing/Funding
13.8.3. Product Portfolio
13.8.4. Recent Development and Strategies Adopted
13.8.5. SWOT Analysis
13.9. Lucky Strike Entertainment
13.9.1. Business Overview
13.9.2. Financial Analysis
13.9.2.1. Financial – Existing/Funding
13.9.3. Product Portfolio
13.9.4. Recent Development and Strategies Adopted
13.9.5. SWOT Analysis
13.10. LEGOLAND Discovery Center
13.10.1. Business Overview
13.10.2. Financial Analysis
13.10.2.1. Financial – Existing/Funding
13.10.3. Product Portfolio
13.10.4. Recent Development and Strategies Adopted
13.10.5. SWOT Analysis
Chapter 14. Key Takeaways