Evolve Business Intelligence has published a half-cooked research report on the Global Digital Content Market, 2021–2030. The global Digital Content market is projected to exhibit a CAGR of around 11.72% during the forecast period of 2022 to 2030.
Evolve Business Intelligence has recognized the following companies as the key players in the global Digital Content market Activision Blizzard Inc., Alphabet Inc., Amazon.com Inc., Apple Inc., Baidu Inc., Comcast Corp., Microsoft Corp., Netflix Inc., Sony Corp., and The Walt Disney Co.
The global Digital Content market is projected to be valued at $24.371 Billion by 2030, recording a CAGR of around 11.72% during the forecast period. Digital content is a broad term that can be used to describe any type of information or media that exists in digital format. Examples of digital content include text, audio, video, and graphics. In this digital society, digital content is everywhere. Chatting with friends on Discord, playing games on smartphones, or even listening to music on Spotify. It’s so commonplace that it’s difficult to imagine living without it.
The Digital Content market is anticipated to be benefited due to the COVID-19 pandemic across the globe. Collaborations with technology vendors have made it easier for organizations to update and transform their digital presence. The prevalence of the COVID-19 standard has encouraged organizations to strengthen their digital footprint by offering employees who work remotely options of communicating digitally. Additionally, small and medium businesses invest more into digital content creation tools and services to have a competitive edge during this forecast period.
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The global Digital Content market has been segmented based on the type, application, and region.
By Type, the Digital Content market is segmented based on Video Content, Game Content, Audio Content, and Text Content. The Video Content segment dominates the market. The growing demand for video content is due to the growing popularity of video-based information seekers. The growing popularity of smart gadgets has resulted in increased consumption of entertainment and video content.
Based on Application, the Digital Content market is segmented based on Smartphones, Computers, Tablets, Smart TVs, and others. The smartphones segment is anticipated to hold the largest market. The increase in the global population and the subsequent increase in the number of weddings is leading to a rise in the demand for jewelry. The Industrial Segment is expected to grow at the highest CAGR in the forecast period due to an increase in demand for high-quality diamonds in advanced cutting machines.
The Digital Content market is divided into six regions: North America, Europe, Asia-Pacific, Latin America, Middle East, and Africa. The North American region is projected to dominate the global Digital Content market. This dominance in the global market is due to the heavy penetration of technology. Moreover, with the presence of major players in the region, the market is expected to grow at a rapid pace. However, due to a rise in urbanization and rising populations in developing countries, Asia-Pacific is expected to outstrip all other areas by clocking the highest CAGR. The Digital Content business in Europe has been consistently growing. Latin America and Africa are also expected to grow at a rapid pace in the forecast period.